AI Insights · Timothy · October 2021
Top 5 2D Realistic Games on Android in Ireland Q3 2021
Discover the performance trends of the top 5 2D realistic games on Android in Ireland during Q3 2021, including weekly downloads, revenue, and active users.
The third quarter of 2021 saw interesting trends in the performance of the top 5 2D realistic games on the Android platform in Ireland. Here’s a detailed look at their weekly downloads, revenue, and active user metrics.
Block Sudoku Woody Puzzle Game
Throughout Q3 2021, the game's weekly revenue showed a steady increase, peaking at around $118 in late August. Weekly downloads spiked in early August, reaching approximately 4.9K, but saw a decline towards the end of the quarter, dropping to around 341. Active users also saw a significant rise in early August, peaking at around 21.4K before gradually declining to approximately 11.4K by the end of September.
Evony: The King's Return
In Q3 2021, the weekly revenue for this game fluctuated, with the highest revenue of about $8.4K recorded at the end of September. Weekly downloads peaked in mid-July with approximately 2.3K but dropped significantly to around 598 by the end of the quarter. Active users followed a similar trend, peaking in mid-July at around 5.9K and then decreasing to approximately 3.5K by late September.
8 Ball Pool
This game maintained a relatively stable weekly revenue throughout Q3 2021, with peaks reaching around $3.5K at the end of June and in mid-September. Weekly downloads saw modest fluctuations, peaking at around 1.3K in early August. Active users remained consistent, hovering around 11.7K at the beginning and ending the quarter at approximately 10.7K.
Word Connect
Word Connect’s weekly revenue peaked at $201 in early September. The game saw a significant spike in weekly downloads in early August, reaching around 3K, but this number dropped to approximately 1.1K by the end of September. Active users followed a similar pattern, peaking at around 10.8K in early August and then decreasing to roughly 7.2K by the end of the quarter.
Madfut 21
Madfut 21 did not generate any revenue in Q3 2021. Weekly downloads peaked in late July at around 1.2K but saw a decline towards the end of the quarter, reaching approximately 844. Active users remained relatively stable throughout the quarter, fluctuating around 7.8K.
The data presented here is derived from Sensor Tower, offering more in-depth insights into app performance trends.